Refactor engine to support double-precision vectors

This commit is contained in:
Wojtek Figat
2022-06-13 00:40:32 +02:00
parent f82e370392
commit a881c90b2e
744 changed files with 19062 additions and 12467 deletions

View File

@@ -154,18 +154,18 @@
</Expand>
</Type>
<!-- Vector2 -->
<Type Name="Vector2">
<!-- Vector2/Float2/Double2/Int2 -->
<Type Name="Vector2Base&lt;*&gt;">
<DisplayString>{{ X={X}, Y={Y} }}</DisplayString>
</Type>
<!-- Vector3 -->
<Type Name="Vector3">
<!-- Vector3/Float3/Double3/Int3 -->
<Type Name="Vector3Base&lt;*&gt;">
<DisplayString>{{ X={X}, Y={Y}, Z={Z} }}</DisplayString>
</Type>
<!-- Vector4 -->
<Type Name="Vector4">
<!-- Vector4/Float4/Double4/Int4 -->
<Type Name="Vector4Base&lt;*&gt;">
<DisplayString>{{ X={X}, Y={Y}, Z={Z}, W={W} }}</DisplayString>
</Type>