Add message sending to server
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@@ -22,6 +22,7 @@ public:
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bool PopEvent(NetworkEvent* eventPtr) override;
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void SendMessage(NetworkChannelType channelType, const NetworkMessage& message) override;
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void SendMessage(NetworkChannelType channelType, const NetworkMessage& message, Array<NetworkConnection, HeapAllocation> targets) override;
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private:
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