Add support for custom asset type factory in game code
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@@ -176,7 +176,7 @@ void JsonAssetBase::onRename(const StringView& newPath)
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#endif
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REGISTER_JSON_ASSET(JsonAsset, "FlaxEngine.JsonAsset");
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REGISTER_JSON_ASSET(JsonAsset, "FlaxEngine.JsonAsset", true);
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JsonAsset::JsonAsset(const SpawnParams& params, const AssetInfo* info)
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: JsonAssetBase(params, info)
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