Add support for custom asset type factory in game code

This commit is contained in:
Wojtek Figat
2021-04-15 16:55:03 +02:00
parent 653cdd8654
commit a9ec4566e7
8 changed files with 11 additions and 11 deletions

View File

@@ -9,7 +9,7 @@
/// <summary>
/// Binary asset upgrading context structure.
/// </summary>
struct AssetMigrationContext
struct FLAXENGINE_API AssetMigrationContext
{
/// <summary>
/// The input data.
@@ -63,7 +63,7 @@ typedef bool (*UpgradeHandler)(AssetMigrationContext& context);
/// Binary Assets Upgrader base class
/// </summary>
/// <seealso cref="IAssetUpgrader" />
class BinaryAssetUpgrader : public IAssetUpgrader
class FLAXENGINE_API BinaryAssetUpgrader : public IAssetUpgrader
{
public: