diff --git a/Source/Engine/Level/Actors/EnvironmentProbe.h b/Source/Engine/Level/Actors/EnvironmentProbe.h
index 09f771437..4a77a811e 100644
--- a/Source/Engine/Level/Actors/EnvironmentProbe.h
+++ b/Source/Engine/Level/Actors/EnvironmentProbe.h
@@ -42,38 +42,38 @@ public:
///
/// The reflections texture resolution.
///
- API_FIELD(Attributes="EditorOrder(0), EditorDisplay(\"Probe\")")
+ API_FIELD(Attributes="EditorOrder(0), EditorDisplay(\"Quality\")")
ProbeCubemapResolution CubemapResolution = ProbeCubemapResolution::UseGraphicsSettings;
+ ///
+ /// The probe update mode.
+ ///
+ API_FIELD(Attributes = "EditorOrder(10), EditorDisplay(\"Quality\")")
+ ProbeUpdateMode UpdateMode = ProbeUpdateMode::Manual;
+
///
/// The reflections brightness.
///
- API_FIELD(Attributes="EditorOrder(10), Limit(0, 1000, 0.01f), EditorDisplay(\"Probe\")")
+ API_FIELD(Attributes="EditorOrder(0), Limit(0, 1000, 0.01f), EditorDisplay(\"Probe\")")
float Brightness = 1.0f;
///
/// The probe rendering order. The higher values are render later (on top).
///
- API_FIELD(Attributes = "EditorOrder(25), EditorDisplay(\"Probe\")")
+ API_FIELD(Attributes = "EditorOrder(20), EditorDisplay(\"Probe\")")
int32 SortOrder = 0;
- ///
- /// The probe update mode.
- ///
- API_FIELD(Attributes="EditorOrder(30), EditorDisplay(\"Probe\")")
- ProbeUpdateMode UpdateMode = ProbeUpdateMode::Manual;
-
///
/// The probe capture camera near plane distance.
///
- API_FIELD(Attributes="EditorOrder(30), Limit(0, float.MaxValue, 0.01f), EditorDisplay(\"Probe\")")
+ API_FIELD(Attributes="EditorOrder(25), Limit(0, float.MaxValue, 0.01f), EditorDisplay(\"Probe\")")
float CaptureNearPlane = 10.0f;
public:
///
/// Gets the probe radius.
///
- API_PROPERTY(Attributes="EditorOrder(20), DefaultValue(3000.0f), Limit(0), EditorDisplay(\"Probe\")")
+ API_PROPERTY(Attributes="EditorOrder(15), DefaultValue(3000.0f), Limit(0), EditorDisplay(\"Probe\")")
float GetRadius() const;
///