From aa540c014ecad88f4b6fcf80e9f07dcd70bb62a3 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 22 Sep 2021 12:37:47 +0200 Subject: [PATCH] Fix compilation for Xbox --- Source/Engine/GraphicsDevice/DirectX/DX12/GPUSwapChainDX12.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/GraphicsDevice/DirectX/DX12/GPUSwapChainDX12.cpp b/Source/Engine/GraphicsDevice/DirectX/DX12/GPUSwapChainDX12.cpp index 51302e901..1e3518c2c 100644 --- a/Source/Engine/GraphicsDevice/DirectX/DX12/GPUSwapChainDX12.cpp +++ b/Source/Engine/GraphicsDevice/DirectX/DX12/GPUSwapChainDX12.cpp @@ -160,7 +160,7 @@ bool GPUSwapChainDX12::Resize(int32 width, int32 height) _currentFrameIndex = 0; _width = width; _height = height; - _memoryUsage = CalculateTextureMemoryUsage(_format, _width, _height, 1) * DX12_BACK_BUFFER_COUNT; + _memoryUsage = RenderTools::CalculateTextureMemoryUsage(_format, _width, _height, 1) * DX12_BACK_BUFFER_COUNT; getBackBuffer(); #else