Fix ribbon particles triangle indices ordering to prevent artifacts

This commit is contained in:
Wojtek Figat
2023-02-03 13:30:48 +01:00
parent 50faa49c0f
commit aa8d6f7c79
7 changed files with 109 additions and 94 deletions

View File

@@ -18,8 +18,7 @@ ParticleBuffer::~ParticleBuffer()
SAFE_DELETE_GPU_RESOURCE(GPU.SortingKeysBuffer);
SAFE_DELETE_GPU_RESOURCE(GPU.SortedIndices);
SAFE_DELETE(GPU.RibbonIndexBufferDynamic);
for (auto& e : GPU.RibbonSegmentDistances)
SAFE_DELETE_GPU_RESOURCE(e);
SAFE_DELETE(GPU.RibbonVertexBufferDynamic);
}
bool ParticleBuffer::Init(ParticleEmitter* emitter)