Merge branch 'master' into 1.2
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@@ -36,6 +36,9 @@ namespace FlaxEditor.Windows.Assets
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/// <inheritdoc />
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public override Undo Undo => _window.Undo;
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/// <inheritdoc />
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public override List<SceneGraphNode> Selection => _window.Selection;
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}
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/// <summary>
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@@ -209,9 +209,11 @@ namespace FlaxEditor.Windows
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public override void Draw()
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{
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var style = Style.Current;
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// Draw overlay
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string overlayText = null;
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var state = Editor.StateMachine.CurrentState;
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var textWrap = TextWrapping.NoWrap;
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if (state is LoadingState)
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{
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overlayText = "Loading...";
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@@ -223,10 +225,11 @@ namespace FlaxEditor.Windows
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else if (((ContainerControl)_tree.GetChild(0)).ChildrenCount == 0)
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{
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overlayText = "No scene\nOpen one from the content window";
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textWrap = TextWrapping.WrapWords;
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}
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if (overlayText != null)
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{
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Render2D.DrawText(Style.Current.FontLarge, overlayText, GetClientArea(), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center);
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Render2D.DrawText(style.FontLarge, overlayText, GetClientArea(), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center, textWrap);
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}
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base.Draw();
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