Add basic support for log contexts.

This commit is contained in:
Menotdan
2024-03-26 21:09:18 -04:00
parent 4cd788cedc
commit ac36297e27
7 changed files with 180 additions and 14 deletions

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@@ -0,0 +1,43 @@
#include "LogContexts.h"
#include "Engine/Core/Types/Guid.h"
#include "Engine/Core/Types/String.h"
#include "Engine/Core/Collections/Array.h"
ThreadLocal<LogContextStack> LogContexts::CurrentLogContext;
String LogContextFormatter::Format()
{
LogContextData context = LogContexts::Get();
if (context.ObjectID != Guid::Empty)
return String::Format(TEXT("(Loading source was {0})"), context.ObjectID);
return String("");
}
void LogContexts::Set(const Guid& id)
{
LogContextData context = LogContextData();
context.ObjectID = id;
LogContextStack contextStack = LogContexts::CurrentLogContext.Get();
contextStack.Stack.Push(context);
LogContexts::CurrentLogContext.Set(contextStack);
}
void LogContexts::Clear()
{
LogContextStack contextStack = LogContexts::CurrentLogContext.Get();
contextStack.Stack.Pop();
LogContexts::CurrentLogContext.Set(contextStack);
}
LogContextData LogContexts::Get()
{
LogContextStack contextStack = LogContexts::CurrentLogContext.Get();
if (contextStack.Stack.Count() == 0)
return LogContextData();
return contextStack.Stack.Last();
}

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@@ -0,0 +1,91 @@
#pragma once
#include "Engine/Core/Config.h"
#include "Engine/Scripting/ScriptingType.h"
#include "Engine/Threading/ThreadLocal.h"
class String;
struct Guid;
/// <summary>
/// Log context data structure. Contains different kinds of context data for different situtations.
/// </summary>
API_STRUCT() struct FLAXENGINE_API LogContextData
{
DECLARE_SCRIPTING_TYPE_STRUCTURE(LogContextData)
/// <summary>
/// A GUID for an object which this context applies to.
/// </summary>
API_FIELD() Guid ObjectID;
};
template<>
struct TIsPODType<LogContextData>
{
enum { Value = true };
};
/// <summary>
/// Stores a stack of log contexts.
/// </summary>
API_STRUCT() struct FLAXENGINE_API LogContextStack
{
DECLARE_SCRIPTING_TYPE_STRUCTURE(LogContextStack)
/// <summary>
/// Log context stack.
/// </summary>
Array<LogContextData> Stack;
};
template<>
struct TIsPODType<LogContextStack>
{
enum { Value = true };
};
/// <summary>
/// Log context interaction class. Methods are thread local, and as such, the context is as well.
/// This system is used to pass down important information to be logged through large callstacks
/// which don't have any reason to be passing down the information otherwise.
/// </summary>
API_CLASS(Static) class FLAXENGINE_API LogContexts
{
DECLARE_SCRIPTING_TYPE_MINIMAL(LogContexts)
/// <summary>
/// Adds a log context element to the stack to be displayed in warning and error logs.
/// </summary>
/// <param name="id">The GUID of the object this context applies to.</param>
API_FUNCTION() static void Set(const Guid& id);
/// <summary>
/// Pops a log context element off of the stack and discards it.
/// </summary>
API_FUNCTION() static void Clear();
/// <summary>
/// Gets the log context element off the top of stack.
/// </summary>
/// <returns>The log context element at the top of the stack.</returns>
API_FUNCTION() static LogContextData Get();
private:
static ThreadLocal<LogContextStack> CurrentLogContext;
};
/// <summary>
/// Formatting class which will provide a string to apply
/// the current log context to an error or warning.
/// </summary>
API_CLASS(Static) class FLAXENGINE_API LogContextFormatter
{
DECLARE_SCRIPTING_TYPE_MINIMAL(LogContextFormatter)
public:
/// <summary>
/// Returns a string which represents the current log context on the stack.
/// </summary>
/// <returns>The formatted string representing the current log context.</returns>
API_FUNCTION() static String Format();
};