Merge remote-tracking branch 'origin/master' into dotnet7
This commit is contained in:
@@ -164,6 +164,7 @@ void ENetDriver::Disconnect(const NetworkConnection& connection)
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bool ENetDriver::PopEvent(NetworkEvent* eventPtr)
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{
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ASSERT(_host);
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ENetEvent event;
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const int result = enet_host_service(_host, &event, 0);
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if (result < 0)
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@@ -191,6 +191,7 @@ bool StartPeer()
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if (!NetworkManager::Peer)
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{
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LOG(Error, "Failed to create Network Peer at {0}:{1}", networkConfig.Address, networkConfig.Port);
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NetworkManager::State = NetworkConnectionState::Offline;
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return true;
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}
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NetworkManager::Frame = 0;
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@@ -243,7 +244,10 @@ bool NetworkManager::StartServer()
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LOG(Info, "Starting network manager as server");
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Mode = NetworkManagerMode::Server;
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if (StartPeer())
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{
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Mode = NetworkManagerMode::Offline;
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return true;
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}
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if (!Peer->Listen())
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{
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Stop();
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@@ -265,7 +269,10 @@ bool NetworkManager::StartClient()
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LOG(Info, "Starting network manager as client");
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Mode = NetworkManagerMode::Client;
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if (StartPeer())
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{
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Mode = NetworkManagerMode::Offline;
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return true;
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}
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if (!Peer->Connect())
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{
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Stop();
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@@ -286,9 +293,15 @@ bool NetworkManager::StartHost()
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LOG(Info, "Starting network manager as host");
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Mode = NetworkManagerMode::Host;
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if (StartPeer())
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{
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Mode = NetworkManagerMode::Offline;
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return true;
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}
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if (!Peer->Listen())
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{
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Mode = NetworkManagerMode::Offline;
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return true;
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}
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LocalClientId = ServerClientId;
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NextClientId = ServerClientId + 1;
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LocalClient = New<NetworkClient>(LocalClientId, NetworkConnection{ 0 });
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@@ -140,6 +140,12 @@ public:
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return State == NetworkConnectionState::Connected;
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}
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// Returns true if network is online or disconnected.
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API_PROPERTY() FORCE_INLINE static bool IsOffline()
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{
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return State == NetworkConnectionState::Offline || State == NetworkConnectionState::Disconnected;
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}
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/// <summary>
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/// Gets the network client for a given connection. Returns null if failed to find it.
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/// </summary>
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@@ -663,7 +663,7 @@ bool NetworkReplicator::InvokeSerializer(const ScriptingTypeHandle& typeHandle,
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void NetworkReplicator::AddObject(ScriptingObject* obj, ScriptingObject* parent)
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{
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if (!obj || NetworkManager::State == NetworkConnectionState::Offline)
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if (!obj || NetworkManager::IsOffline())
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return;
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ScopeLock lock(ObjectsLock);
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if (Objects.Contains(obj))
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@@ -695,7 +695,7 @@ void NetworkReplicator::AddObject(ScriptingObject* obj, ScriptingObject* parent)
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void NetworkReplicator::RemoveObject(ScriptingObject* obj)
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{
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if (!obj || NetworkManager::State == NetworkConnectionState::Offline)
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if (!obj || NetworkManager::IsOffline())
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return;
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ScopeLock lock(ObjectsLock);
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const auto it = Objects.Find(obj->GetID());
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@@ -715,7 +715,7 @@ void NetworkReplicator::SpawnObject(ScriptingObject* obj)
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void NetworkReplicator::SpawnObject(ScriptingObject* obj, const DataContainer<uint32>& clientIds)
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{
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if (!obj || NetworkManager::State == NetworkConnectionState::Offline)
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if (!obj || NetworkManager::IsOffline())
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return;
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ScopeLock lock(ObjectsLock);
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const auto it = Objects.Find(obj->GetID());
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@@ -730,7 +730,7 @@ void NetworkReplicator::SpawnObject(ScriptingObject* obj, const DataContainer<ui
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void NetworkReplicator::DespawnObject(ScriptingObject* obj)
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{
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if (!obj || NetworkManager::State == NetworkConnectionState::Offline)
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if (!obj || NetworkManager::IsOffline())
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return;
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ScopeLock lock(ObjectsLock);
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const auto it = Objects.Find(obj->GetID());
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@@ -887,7 +887,7 @@ NetworkStream* NetworkReplicator::BeginInvokeRPC()
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void NetworkReplicator::EndInvokeRPC(ScriptingObject* obj, const ScriptingTypeHandle& type, const StringAnsiView& name, NetworkStream* argsStream)
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{
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const NetworkRpcInfo* info = NetworkRpcInfo::RPCsTable.TryGet(NetworkRpcName(type, name));
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if (!info || !obj)
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if (!info || !obj || NetworkManager::IsOffline())
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return;
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ObjectsLock.Lock();
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auto& rpc = RpcQueue.AddOne();
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@@ -1023,15 +1023,6 @@ void NetworkInternal::NetworkReplicatorUpdate()
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NewClients.Clear();
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}
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// Collect clients for replication (from server)
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BuildCachedTargets(NetworkManager::Clients);
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if (!isClient && CachedTargets.Count() == 0)
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{
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// Early exit if server has nobody to send data to
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Scripting::ObjectsLookupIdMapping.Set(nullptr);
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return;
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}
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// Despawn
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if (DespawnQueue.Count() != 0)
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{
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@@ -1474,6 +1465,10 @@ void NetworkInternal::OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkCl
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if (!obj->IsRegistered())
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obj->RegisterObject();
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const NetworkReplicatedObject* parent = ResolveObject(msgDataItem.ParentId);
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if (!parent && msgDataItem.ParentId.IsValid())
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{
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NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Failed to find object {} as parent to spawned object", msgDataItem.ParentId.ToString());
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}
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// Add object to the list
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NetworkReplicatedObject item;
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@@ -407,6 +407,23 @@ namespace FlaxEngine.Networking
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return new Quaternion(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle());
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}
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/// <summary>
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/// Writes data of type <see cref="Ray"/> into the message.
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/// </summary>
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public void WriteRay(Ray value)
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{
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WriteVector3(value.Position);
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WriteVector3(value.Direction);
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}
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/// <summary>
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/// Reads and returns data of type <see cref="Ray"/> from the message.
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/// </summary>
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public Ray ReadRay()
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{
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return new Ray(ReadVector3(), ReadVector3());
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}
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/// <summary>
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/// Writes data of type <see cref="Boolean"/> into the message.
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/// </summary>
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