Merge remote-tracking branch 'origin/master' into localization
# Conflicts: # Source/Platforms/DotNet/Newtonsoft.Json.dll # Source/Platforms/DotNet/Newtonsoft.Json.pdb # Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll # Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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Source/Platforms/DotNet/Newtonsoft.Json.dll
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Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
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@@ -54,6 +54,7 @@
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<AppxManifest Include="Package.appxmanifest">
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<SubType>Designer</SubType>
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</AppxManifest>
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<None Include="Game.Build.json" />
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<None Include="WSACertificate.pfx" />
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</ItemGroup>
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<ItemGroup>{3}
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@@ -70,7 +71,7 @@
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</ItemGroup>
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<ItemGroup>
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<Content Include="Content\**" />
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<MonoDataFiles Include="Mono\**" />
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<MonoDataFiles Include="$(ProjectDir)Mono\**" />
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<DataSecondary Include="DataSecondary\**" />
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</ItemGroup>
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<ItemGroup>
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Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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@@ -54,6 +54,7 @@
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<AppxManifest Include="Package.appxmanifest">
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<SubType>Designer</SubType>
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</AppxManifest>
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<None Include="Game.Build.json" />
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<None Include="WSACertificate.pfx" />
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</ItemGroup>
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<ItemGroup>{3}
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@@ -70,7 +71,7 @@
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</ItemGroup>
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<ItemGroup>
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<Content Include="Content\**" />
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<MonoDataFiles Include="Mono\**" />
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<MonoDataFiles Include="$(ProjectDir)Mono\**" />
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<DataSecondary Include="DataSecondary\**" />
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</ItemGroup>
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<ItemGroup>
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