Fix crash when spawning prefab without scenes loaded
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@@ -39,10 +39,8 @@ PrefabManagerService PrefabManagerServiceInstance;
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Actor* PrefabManager::SpawnPrefab(Prefab* prefab)
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{
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auto scene = Level::GetScene(0);
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if (!scene)
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return nullptr;
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return SpawnPrefab(prefab, scene, nullptr);
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Actor* parent = Level::Scenes.Count() != 0 ? Level::Scenes[0] : nullptr;
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return SpawnPrefab(prefab, parent, nullptr);
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}
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Actor* PrefabManager::SpawnPrefab(Prefab* prefab, const Vector3& position)
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