diff --git a/Source/Engine/Visject/ShaderGraph.h b/Source/Engine/Visject/ShaderGraph.h index 84c4b64d0..ab0e7d405 100644 --- a/Source/Engine/Visject/ShaderGraph.h +++ b/Source/Engine/Visject/ShaderGraph.h @@ -14,7 +14,7 @@ #include "Engine/Content/AssetsContainer.h" #include "Engine/Animations/Curve.h" -#define SHADER_GRAPH_MAX_CALL_STACK 100 +#define SHADER_GRAPH_MAX_CALL_STACK 50 enum class MaterialSceneTextures; template