From adcfc5021801b8a3fc730dff1a294f199c8d5b10 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Thu, 2 Oct 2025 20:49:50 +0200 Subject: [PATCH] Fix stack overflow exception in shader graph recursion to be detected #3706 --- Source/Engine/Visject/ShaderGraph.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Visject/ShaderGraph.h b/Source/Engine/Visject/ShaderGraph.h index 84c4b64d0..ab0e7d405 100644 --- a/Source/Engine/Visject/ShaderGraph.h +++ b/Source/Engine/Visject/ShaderGraph.h @@ -14,7 +14,7 @@ #include "Engine/Content/AssetsContainer.h" #include "Engine/Animations/Curve.h" -#define SHADER_GRAPH_MAX_CALL_STACK 100 +#define SHADER_GRAPH_MAX_CALL_STACK 50 enum class MaterialSceneTextures; template