Add SortOrder to drawable object types for transparency sorting override

This commit is contained in:
Wojtek Figat
2023-01-26 18:37:40 +01:00
parent 997baa3b77
commit adfe3ad165
18 changed files with 183 additions and 97 deletions

View File

@@ -576,6 +576,7 @@ void ParticleEffect::Serialize(SerializeStream& stream, const void* otherObj)
SERIALIZE(IsLooping);
SERIALIZE(UpdateWhenOffscreen);
SERIALIZE(DrawModes);
SERIALIZE(SortOrder);
}
void ParticleEffect::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
@@ -674,6 +675,7 @@ void ParticleEffect::Deserialize(DeserializeStream& stream, ISerializeModifier*
DESERIALIZE(IsLooping);
DESERIALIZE(UpdateWhenOffscreen);
DESERIALIZE(DrawModes);
DESERIALIZE(SortOrder);
if (_parameters.HasItems())
{