Optimize Flax.Build to not use Nuget
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@@ -12,7 +12,7 @@
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<DefineConstants>USE_NETCORE</DefineConstants>
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<DebugType>portable</DebugType>
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@@ -27,15 +27,23 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="DotNetZip" Version="1.16" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.3" />
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<PackageReference Include="Microsoft.VisualStudio.Setup.Configuration.Interop" Version="3.2.2146" />
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<PackageReference Include="Microsoft.Windows.Compatibility" Version="6.0" />
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<PackageReference Include="Mono.Cecil" Version="0.11.4" />
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<PackageReference Include="System.CodeDom" Version="6.0" />
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<Reference Include="Ionic.Zip.Reduced">
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<HintPath>..\..\..\Source\Platforms\DotNet\Ionic.Zip.Reduced.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<SpecificVersion>false</SpecificVersion>
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<HintPath>..\..\..\Source\Platforms\DotNet\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Mono.Cecil">
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<HintPath>..\..\..\Source\Platforms\DotNet\Mono.Cecil.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.VisualStudio.Setup.Configuration.Interop">
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<HintPath>..\..\..\Source\Platforms\DotNet\Microsoft.VisualStudio.Setup.Configuration.Interop.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.CodeAnalysis.CSharp">
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<HintPath>..\..\..\Source\Platforms\DotNet\Microsoft.CodeAnalysis.CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.CodeAnalysis">
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<HintPath>..\..\..\Source\Platforms\DotNet\Microsoft.CodeAnalysis.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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