Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping

Fixes #126
This commit is contained in:
Wojtek Figat
2021-01-28 01:11:02 +01:00
parent a226ff8762
commit aedc619009

View File

@@ -173,6 +173,11 @@ Actor* PrefabManager::SpawnPrefab(Prefab* prefab, Actor* parent, Dictionary<Guid
return nullptr;
}
auto root = (Actor*)sceneObjects.Value->At(0);
if (!root)
{
LOG(Warning, "Failed to load prefab root object.");
return nullptr;
}
// Prepare parent linkage for prefab root actor
root->_parent = parent;