Merge remote-tracking branch 'origin/1.5' into dotnet7

# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/TAA.flax
This commit is contained in:
Wojciech Figat
2022-12-30 09:24:10 +01:00
31 changed files with 167 additions and 50 deletions

View File

@@ -126,7 +126,7 @@ Asset::LoadResult Material::load()
FlaxChunk* materialParamsChunk;
// Wait for the GPU Device to be ready (eg. case when loading material before GPU init)
#define IS_GPU_NOT_READY() (GPUDevice::Instance == nullptr || GPUDevice::Instance->GetState() != GPUDevice::DeviceState::Ready || GPUDevice::Instance->QuadShader == nullptr)
#define IS_GPU_NOT_READY() (GPUDevice::Instance == nullptr || GPUDevice::Instance->GetState() != GPUDevice::DeviceState::Ready)
if (!IsInMainThread() && IS_GPU_NOT_READY())
{
int32 timeout = 1000;