Add LZ4 compression to WebGPU shaders

This commit is contained in:
Wojtek Figat
2026-03-04 09:15:53 +01:00
parent 075727ab53
commit aff8090adb
6 changed files with 49 additions and 3 deletions

View File

@@ -127,6 +127,11 @@ struct SpirvShaderHeader
/// The raw WGSL shader code.
/// </summary>
WGSL = 1,
/// <summary>
/// The WGSL shader code compressed with LZ4.
/// </summary>
WGSL_LZ4 = 2,
};
/// <summary>