Add LZ4 compression to WebGPU shaders
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@@ -20,5 +20,6 @@ public class GraphicsDeviceWebGPU : GraphicsDeviceBaseModule
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options.OutputFiles.Add(port);
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options.PublicDefinitions.Add("GRAPHICS_API_WEBGPU");
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options.PrivateIncludePaths.Add(Path.Combine(EmscriptenSdk.Instance.EmscriptenPath, "emscripten/cache/ports/emdawnwebgpu/emdawnwebgpu_pkg/webgpu/include"));
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options.PrivateDependencies.Add("lz4");
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}
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}
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