Add some improvements to particles editing

#1395
This commit is contained in:
Wojtek Figat
2023-09-27 13:04:44 +02:00
parent 523a14af56
commit b00156f519
3 changed files with 16 additions and 6 deletions

View File

@@ -25,9 +25,20 @@ namespace FlaxEditor.CustomEditors.Dedicated
get
{
// All selected particle effects use the same system
var effect = (ParticleEffect)Values[0];
var system = effect.ParticleSystem;
return system != null && Values.TrueForAll(x => (x as ParticleEffect)?.ParticleSystem == system);
var effect = Values[0] as ParticleEffect;
var system = effect ? effect.ParticleSystem : null;
if (system && Values.TrueForAll(x => x is ParticleEffect fx && fx && fx.ParticleSystem == system))
{
// All parameters can be accessed
var parameters = effect.Parameters;
foreach (var parameter in parameters)
{
if (!parameter)
return false;
}
return true;
}
return false;
}
}