Expose various engine features to scripting

This commit is contained in:
Wojtek Figat
2023-01-31 16:01:56 +01:00
parent a0c6add732
commit b071cdb843
6 changed files with 17 additions and 27 deletions

View File

@@ -29,9 +29,8 @@ public:
/// Performs rendering for the input task.
/// </summary>
/// <param name="task">The scene rendering task.</param>
static void Render(SceneRenderTask* task);
API_FUNCTION() static void Render(SceneRenderTask* task);
public:
/// <summary>
/// Draws scene objects depth (to the output Z buffer). The output must be depth texture to write hardware depth to it.
/// </summary>