Add logging PixelFormat as string instead of integer value for better readability

This commit is contained in:
Wojtek Figat
2023-04-13 10:31:40 +02:00
parent bedb056645
commit b0966c9114
9 changed files with 23 additions and 15 deletions

View File

@@ -15,6 +15,7 @@
#include "Engine/Graphics/GPULimits.h"
#include "Engine/Threading/ThreadPoolTask.h"
#include "Engine/Graphics/GPUDevice.h"
#include "Engine/Scripting/Enums.h"
namespace
{
@@ -187,7 +188,7 @@ String GPUTextureDescription::ToString() const
ArraySize,
::ToString(Dimensions),
MipLevels,
(int32)Format,
ScriptingEnum::ToString(Format),
::ToString(MultiSampleLevel),
flags,
(int32)Usage);