Add logging PixelFormat as string instead of integer value for better readability
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@@ -11,6 +11,7 @@
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#include "Engine/Debug/Exceptions/InvalidOperationException.h"
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#include "Engine/Profiler/ProfilerCPU.h"
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#include "Engine/Content/Factories/BinaryAssetFactory.h"
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#include "Engine/Scripting/Enums.h"
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#include "Engine/Tools/TextureTool/TextureTool.h"
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#include "Engine/Threading/Threading.h"
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@@ -112,7 +113,7 @@ bool TextureMipData::GetPixels(Array<Color32>& pixels, int32 width, int32 height
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}
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return false;
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}
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LOG(Error, "Unsupported texture data format {0}.", (int32)format);
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LOG(Error, "Unsupported texture data format {0}.", ScriptingEnum::ToString(format));
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return true;
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}
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}
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@@ -161,7 +162,7 @@ bool TextureMipData::GetPixels(Array<Color>& pixels, int32 width, int32 height,
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}
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return false;
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}
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LOG(Error, "Unsupported texture data format {0}.", (int32)format);
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LOG(Error, "Unsupported texture data format {0}.", ScriptingEnum::ToString(format));
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return true;
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}
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}
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@@ -453,7 +454,7 @@ bool TextureBase::SetPixels(const Span<Color32>& pixels, int32 mipIndex, int32 a
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}
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if (error)
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{
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LOG(Error, "Unsupported texture data format {0}.", (int32)format);
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LOG(Error, "Unsupported texture data format {0}.", ScriptingEnum::ToString(format));
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return true;
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}
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@@ -531,7 +532,7 @@ bool TextureBase::SetPixels(const Span<Color>& pixels, int32 mipIndex, int32 arr
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}
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if (error)
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{
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LOG(Error, "Unsupported texture data format {0}.", (int32)format);
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LOG(Error, "Unsupported texture data format {0}.", ScriptingEnum::ToString(format));
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return true;
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}
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@@ -844,7 +845,7 @@ bool TextureBase::InitData::GenerateMip(int32 mipIndex, bool linear)
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break;
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}
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default:
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LOG(Error, "Unsupported texture data format {0}.", (int32)Format);
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LOG(Error, "Unsupported texture data format {0}.", ScriptingEnum::ToString(Format));
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return true;
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}
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}
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