Add logging PixelFormat as string instead of integer value for better readability

This commit is contained in:
Wojtek Figat
2023-04-13 10:31:40 +02:00
parent bedb056645
commit b0966c9114
9 changed files with 23 additions and 15 deletions

View File

@@ -34,6 +34,7 @@
#include "Engine/Utilities/StringConverter.h"
#include "Engine/Profiler/ProfilerCPU.h"
#include "Engine/Threading/Threading.h"
#include "Engine/Scripting/Enums.h"
#if !USE_EDITOR && (PLATFORM_WINDOWS || PLATFORM_LINUX)
#include "Engine/Core/Config/PlatformSettings.h"
@@ -1380,7 +1381,7 @@ PixelFormat GPUDeviceVulkan::GetClosestSupportedPixelFormat(PixelFormat format,
#if !BUILD_RELEASE
if (format != remap)
{
LOG(Warning, "Unsupported Vulkan format {0}. Remapping to {1}", (int32)format, (int32)remap);
LOG(Warning, "Unsupported Vulkan format {0}. Remapping to {1}", ScriptingEnum::ToString(format), ScriptingEnum::ToString(remap));
format = GetClosestSupportedPixelFormat(remap, flags, optimalTiling);
}
#endif