Merge branch 'prefab_skinned' of https://github.com/alsed/FlaxEngine into alsed-prefab_skinned

This commit is contained in:
Wojtek Figat
2026-03-25 16:22:05 +01:00
4 changed files with 52 additions and 23 deletions

View File

@@ -786,7 +786,7 @@ bool ModelTool::ImportDataAssimp(const String& path, ModelData& data, Options& o
}
// Import skeleton
if (EnumHasAnyFlags(options.ImportTypes, ImportDataTypes::Skeleton))
if (EnumHasAnyFlags(options.ImportTypes, ImportDataTypes::Skeleton) && context.Bones.HasItems())
{
data.Skeleton.Nodes.Resize(context.Nodes.Count(), false);
for (int32 i = 0; i < context.Nodes.Count(); i++)