diff --git a/Source/Editor/Viewport/PrefabWindowViewport.cs b/Source/Editor/Viewport/PrefabWindowViewport.cs index f51abb1fc..daf0950f3 100644 --- a/Source/Editor/Viewport/PrefabWindowViewport.cs +++ b/Source/Editor/Viewport/PrefabWindowViewport.cs @@ -627,7 +627,7 @@ namespace FlaxEditor.Viewport // Debug draw all actors in prefab foreach (var child in SceneGraphRoot.ChildNodes) { - if (child is not ActorNode actorNode) + if (child is not ActorNode actorNode || !actorNode.Actor) continue; DebugDraw.DrawActorsTree(actorNode.Actor); }