From b149d91c35d7475b475ffa8b9c5ea9edbab867cd Mon Sep 17 00:00:00 2001 From: Damian Korczowski Date: Wed, 7 Jul 2021 18:11:59 +0200 Subject: [PATCH] Cleanup native NetworkMessage write and read string char size --- Source/Engine/Networking/NetworkMessage.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Engine/Networking/NetworkMessage.h b/Source/Engine/Networking/NetworkMessage.h index 217ee1361..f96bf73b5 100644 --- a/Source/Engine/Networking/NetworkMessage.h +++ b/Source/Engine/Networking/NetworkMessage.h @@ -187,7 +187,7 @@ public: FORCE_INLINE void WriteString(const String& value) { WriteUInt16(value.Length()); // TODO: Use 1-byte length when possible - WriteBytes((uint8*)value.Get(), value.Length() * sizeof(wchar_t)); + WriteBytes((uint8*)value.Get(), value.Length() * sizeof(Char)); } /// @@ -198,7 +198,7 @@ public: uint16 length = ReadUInt16(); String value; value.Resize(length); - ReadBytes((uint8*)value.Get(), length * sizeof(wchar_t)); + ReadBytes((uint8*)value.Get(), length * sizeof(Char)); return value; }