Fix rendering various visuals on WebGPU
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@@ -70,7 +70,7 @@ GPUTextureView* GPUSwapChainWebGPU::GetBackBufferView()
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viewDesc.arrayLayerCount = 1;
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viewDesc.aspect = WGPUTextureAspect_All;
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viewDesc.usage = wgpuTextureGetUsage(surfaceTexture.texture);
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_surfaceView.Create(surfaceTexture.texture, &viewDesc);
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_surfaceView.Create(surfaceTexture.texture, viewDesc);
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}
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return &_surfaceView;
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}
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