Add support for custom duplicate of SceneGraphNode

This commit is contained in:
Wojtek Figat
2021-02-01 16:03:33 +01:00
parent d69b005792
commit b22805f866
7 changed files with 103 additions and 18 deletions

View File

@@ -182,6 +182,9 @@ namespace FlaxEditor.SceneGraph
/// <inheritdoc />
public override bool CanCopyPaste => (_actor.HideFlags & HideFlags.HideInHierarchy) == 0;
/// <inheritdoc />
public override bool CanDuplicate => (_actor.HideFlags & HideFlags.HideInHierarchy) == 0;
/// <inheritdoc />
public override bool IsActive => _actor.IsActive;