Add support for custom duplicate of SceneGraphNode
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@@ -182,6 +182,9 @@ namespace FlaxEditor.SceneGraph
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/// <inheritdoc />
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public override bool CanCopyPaste => (_actor.HideFlags & HideFlags.HideInHierarchy) == 0;
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/// <inheritdoc />
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public override bool CanDuplicate => (_actor.HideFlags & HideFlags.HideInHierarchy) == 0;
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/// <inheritdoc />
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public override bool IsActive => _actor.IsActive;
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