Add support for separate data and code output directories in Game Cooker
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@@ -144,8 +144,8 @@ public:
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AotConfig(CookingData& data)
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{
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Platform::GetEnvironmentVariables(EnvVars);
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EnvVars[TEXT("MONO_PATH")] = data.OutputPath / TEXT("Mono/lib/mono/4.5");
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AssembliesSearchDirs.Add(data.OutputPath / TEXT("Mono/lib/mono/4.5"));
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EnvVars[TEXT("MONO_PATH")] = data.DataOutputPath / TEXT("Mono/lib/mono/4.5");
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AssembliesSearchDirs.Add(data.DataOutputPath / TEXT("Mono/lib/mono/4.5"));
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}
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};
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