Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader

#3044 #2667
This commit is contained in:
Wojtek Figat
2024-12-15 22:10:45 +01:00
parent 666efb7675
commit b3f37ca041
66 changed files with 786 additions and 579 deletions

View File

@@ -2,9 +2,9 @@
"Name": "Flax",
"Version": {
"Major": 1,
"Minor": 9,
"Minor": 10,
"Revision": 0,
"Build": 6606
"Build": 6701
},
"Company": "Flax",
"Copyright": "Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.",