Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
#3044 #2667
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@@ -2,9 +2,9 @@
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"Name": "Flax",
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"Version": {
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"Major": 1,
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"Minor": 9,
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"Minor": 10,
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"Revision": 0,
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"Build": 6606
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"Build": 6701
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},
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"Company": "Flax",
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"Copyright": "Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.",
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