Format more engine code
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@@ -10,9 +10,8 @@
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/// </summary>
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API_CLASS(NoSpawn) class FLAXENGINE_API AnimationGraph : public BinaryAsset
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{
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DECLARE_BINARY_ASSET_HEADER(AnimationGraph, 1);
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DECLARE_BINARY_ASSET_HEADER(AnimationGraph, 1);
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public:
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/// <summary>
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/// The animation graph.
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/// </summary>
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@@ -24,7 +23,6 @@ public:
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AnimGraphExecutor GraphExecutor;
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public:
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/// <summary>
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/// Gets the base model asset used for the animation preview and the skeleton layout source.
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/// </summary>
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@@ -58,20 +56,17 @@ public:
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API_FUNCTION() bool SaveSurface(BytesContainer& data);
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private:
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void FindDependencies(AnimGraphBase* graph);
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#endif
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public:
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// [BinaryAsset]
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#if USE_EDITOR
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void GetReferences(Array<Guid>& output) const override;
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#endif
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protected:
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// [BinaryAsset]
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LoadResult load() override;
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void unload(bool isReloading) override;
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