Format more engine code
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@@ -12,20 +12,17 @@ class GPUShader;
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/// </summary>
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API_CLASS(NoSpawn) class FLAXENGINE_API Shader : public ShaderAssetTypeBase<BinaryAsset>
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{
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DECLARE_BINARY_ASSET_HEADER(Shader, ShadersSerializedVersion);
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DECLARE_BINARY_ASSET_HEADER(Shader, ShadersSerializedVersion);
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private:
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GPUShader* _shader;
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public:
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/// <summary>
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/// Finalizes an instance of the <see cref="Shader"/> class.
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/// </summary>
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~Shader();
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public:
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/// <summary>
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/// The GPU shader object (not null).
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/// </summary>
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@@ -40,7 +37,6 @@ public:
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}
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protected:
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// [BinaryAsset]
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LoadResult load() override;
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void unload(bool isReloading) override;
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