Format more engine code
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@@ -12,7 +12,6 @@
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class AssetsImportingManager
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{
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public:
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/// <summary>
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/// The asset importers.
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/// </summary>
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@@ -24,7 +23,6 @@ public:
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static Array<AssetCreator> Creators;
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public:
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/// <summary>
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/// The create texture tag (using internal import pipeline to crate texture asset from custom image source).
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/// </summary>
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@@ -116,7 +114,6 @@ public:
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static const String CreateVisualScriptTag;
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public:
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/// <summary>
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/// Gets the asset importer by file extension.
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/// </summary>
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@@ -132,7 +129,6 @@ public:
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static const AssetCreator* GetCreator(const String& tag);
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public:
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/// <summary>
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/// Creates new asset.
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/// </summary>
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@@ -226,7 +222,6 @@ public:
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}
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private:
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static bool Create(const CreateAssetFunction& callback, const StringView& inputPath, const StringView& outputPath, Guid& assetId, void* arg);
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};
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