Format more engine code
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@@ -10,7 +10,6 @@
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class ForwardMaterialShader : public MaterialShader
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{
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private:
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struct Cache
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{
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PipelineStateCache Default;
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@@ -55,13 +54,11 @@ private:
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};
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private:
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Cache _cache;
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Cache _cacheInstanced;
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DrawPass _drawModes = DrawPass::None;
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public:
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/// <summary>
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/// Init
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/// </summary>
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@@ -72,7 +69,6 @@ public:
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}
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public:
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// [MaterialShader]
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DrawPass GetDrawModes() const override;
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bool CanUseInstancing(InstancingHandler& handler) const override;
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@@ -80,7 +76,6 @@ public:
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void Unload() override;
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protected:
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// [MaterialShader]
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bool Load() override;
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};
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