Format more engine code
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@@ -12,14 +12,12 @@ class MemoryReadStream;
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/// </summary>
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API_CLASS(NoSpawn) class FLAXENGINE_API SkinnedModelLOD : public ScriptingObject
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{
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DECLARE_SCRIPTING_TYPE_WITH_CONSTRUCTOR_IMPL(SkinnedModelLOD, ScriptingObject);
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DECLARE_SCRIPTING_TYPE_WITH_CONSTRUCTOR_IMPL(SkinnedModelLOD, ScriptingObject);
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friend SkinnedModel;
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private:
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SkinnedModel* _model = nullptr;
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public:
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/// <summary>
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/// The screen size to switch LODs. Bottom limit of the model screen size to render this LOD.
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/// </summary>
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@@ -36,7 +34,6 @@ public:
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bool HasAnyMeshInitialized() const;
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public:
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/// <summary>
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/// Initializes the LOD from the data stream.
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/// </summary>
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@@ -55,7 +52,6 @@ public:
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void Dispose();
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public:
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/// <summary>
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/// Determines if there is an intersection between the Model and a Ray in given world using given instance
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/// </summary>
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