Format more engine code
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@@ -31,12 +31,10 @@ static_assert(ARRAY_COUNT(ShaderProfileCacheDirNames) == (int32)ShaderProfile::M
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class ShaderProfileDatabase
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{
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public:
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ShaderProfile Profile;
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String Folder;
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public:
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void Init(ShaderProfile profile, const String& cacheRoot)
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{
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Profile = profile;
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@@ -84,7 +82,6 @@ public:
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class ShaderCacheManagerService : public EngineService
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{
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public:
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ShaderCacheManagerService()
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: EngineService(TEXT("Shader Cache Manager"), -200)
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{
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