Format more engine code

This commit is contained in:
Wojtek Figat
2022-06-14 20:17:00 +02:00
parent 7c923198e0
commit b49e5e9984
219 changed files with 348 additions and 1236 deletions

View File

@@ -784,7 +784,7 @@ bool TextureBase::InitData::GenerateMip(int32 mipIndex, bool linear)
{
switch (Format)
{
// 4 component, 32 bit with 8 bits per component - use Color32 type
// 4 component, 32 bit with 8 bits per component - use Color32 type
case PixelFormat::R8G8B8A8_SInt:
case PixelFormat::R8G8B8A8_Typeless:
case PixelFormat::R8G8B8A8_SNorm: