Format more engine code

This commit is contained in:
Wojtek Figat
2022-06-14 20:17:00 +02:00
parent 7c923198e0
commit b49e5e9984
219 changed files with 348 additions and 1236 deletions

View File

@@ -13,10 +13,9 @@
/// </summary>
API_CLASS(sealed, NoSpawn, Namespace = "FlaxEngine.Networking") class FLAXENGINE_API NetworkPeer final : public ScriptingObject
{
DECLARE_SCRIPTING_TYPE_NO_SPAWN(NetworkPeer);
DECLARE_SCRIPTING_TYPE_NO_SPAWN(NetworkPeer);
friend class NetworkManager;
public:
int HostId = -1;
NetworkConfig Config;
INetworkDriver* NetworkDriver = nullptr;
@@ -25,7 +24,6 @@ public:
Array<uint32, HeapAllocation> MessagePool;
public:
/// <summary>
/// Initializes a new instance of the <see cref="NetworkPeer"/> class.
/// </summary>
@@ -35,7 +33,6 @@ public:
}
public:
/// <summary>
/// Starts listening for incoming connections.
/// Once this is called, this peer becomes a server.
@@ -163,7 +160,6 @@ public:
static void ShutdownPeer(NetworkPeer* peer);
public:
bool IsValid() const
{
return NetworkDriver != nullptr && HostId >= 0;
@@ -176,7 +172,6 @@ public:
}
public:
FORCE_INLINE bool operator==(const NetworkPeer& other) const
{
return HostId == other.HostId;
@@ -188,7 +183,6 @@ public:
}
private:
bool Initialize(const NetworkConfig& config);
void Shutdown();
void CreateMessageBuffers();