Format more engine code

This commit is contained in:
Wojtek Figat
2022-06-14 20:17:00 +02:00
parent 7c923198e0
commit b49e5e9984
219 changed files with 348 additions and 1236 deletions

View File

@@ -23,14 +23,12 @@ class GPUShaderProgramCS;
class GPUParticles
{
private:
GPUShader* _shader = nullptr;
GPUShaderProgramCS* _mainCS = nullptr;
Array<byte> _cbData;
MaterialParams _params;
public:
/// <summary>
/// The custom data size (in bytes) required by the nodes to store the additional global state for the simulation in the particles buffer on a GPU.
/// </summary>

View File

@@ -18,7 +18,6 @@ typedef ShaderGraphBox ParticleEmitterGraphGPUBox;
class ParticleEmitterGraphGPUNode : public ParticleEmitterGraphNode<ShaderGraphNode<>>
{
public:
ParticleEmitterGraphGPUNode()
: ParticleEmitterGraphNode<ShaderGraphNode<>>()
{
@@ -37,7 +36,6 @@ public:
class ParticleEmitterGraphGPU : public ParticleEmitterGraph<ShaderGraph<ParticleEmitterGraphGPUNode, ParticleEmitterGraphGPUBox, ParticleSystemParameter>, ParticleEmitterGraphGPUNode, ShaderGraphValue>
{
public:
/// <summary>
/// Clears all the cached values.
/// </summary>
@@ -56,7 +54,6 @@ public:
class ParticleEmitterGPUGenerator : public ShaderGenerator
{
private:
enum class ParticleContextType
{
Initialize,
@@ -84,7 +81,6 @@ private:
Array<ParticleEmitterGraphGPU*, InlinedAllocation<16>> _graphs;
public:
/// <summary>
/// Initializes a new instance of the <see cref="ParticleEmitterGPUGenerator"/> class.
/// </summary>
@@ -120,7 +116,6 @@ public:
bool Generate(WriteStream& source, BytesContainer& parametersData, int32& customDataSize);
private:
void clearCache();
void ProcessModule(Node* node);