From b6229350a305d25df3dc5ebbd21ecaaf712d8b7f Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 30 Jul 2025 23:45:53 +0200 Subject: [PATCH] Fix crash on invalid GPUBuffer vertex layout in empty buffer --- Source/Engine/Graphics/GPUBuffer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Graphics/GPUBuffer.cpp b/Source/Engine/Graphics/GPUBuffer.cpp index f8372572e..ae86151f0 100644 --- a/Source/Engine/Graphics/GPUBuffer.cpp +++ b/Source/Engine/Graphics/GPUBuffer.cpp @@ -174,7 +174,7 @@ GPUBuffer::GPUBuffer() : GPUResource(SpawnParams(Guid::New(), TypeInitializer)) { // Buffer with size 0 is considered to be invalid - _desc.Size = 0; + _desc.Clear(); } bool GPUBuffer::IsStaging() const