Implement SDL platform, windowing and input handling
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@@ -79,6 +79,11 @@ namespace Flax.Build
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options.CompileEnv.PreprocessorDefinitions.Add("USE_LARGE_WORLDS");
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options.ScriptingAPI.Defines.Add("USE_LARGE_WORLDS");
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}
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if (EngineConfiguration.WithSDL(options))
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{
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options.CompileEnv.PreprocessorDefinitions.Add("PLATFORM_SDL");
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options.ScriptingAPI.Defines.Add("PLATFORM_SDL");
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}
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// Add include paths for this and all referenced projects sources
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foreach (var project in Project.GetAllProjects())
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