Fix error when adding new audio track to scene anim via drag & drop

This commit is contained in:
Wojtek Figat
2024-09-25 20:33:10 +02:00
parent 19817e4ad6
commit b70e65acb4

View File

@@ -197,7 +197,7 @@ namespace FlaxEditor.GUI.Timeline
continue;
var track = (NestedSceneAnimationTrack)timeline.NewTrack(NestedSceneAnimationTrack.GetArchetype());
track.Asset = sceneAnimation;
track.TrackMedia.Duration = sceneAnimation.Duration;
track.TrackMedia.DurationFrames = (int)(sceneAnimation.Duration * timeline.FramesPerSecond);
track.Rename(assetItem.ShortName);
timeline.AddTrack(track);
}
@@ -208,7 +208,7 @@ namespace FlaxEditor.GUI.Timeline
continue;
var track = (AudioTrack)timeline.NewTrack(AudioTrack.GetArchetype());
track.Asset = audioClip;
track.TrackMedia.Duration = audioClip.Length;
track.TrackMedia.DurationFrames = (int)(audioClip.Length * timeline.FramesPerSecond);
track.Rename(assetItem.ShortName);
timeline.AddTrack(track);
}