diff --git a/Source/Editor/Plugins/PluginUtils.cs b/Source/Editor/Plugins/PluginUtils.cs
index 73e100b58..e6a0b9488 100644
--- a/Source/Editor/Plugins/PluginUtils.cs
+++ b/Source/Editor/Plugins/PluginUtils.cs
@@ -40,7 +40,6 @@ namespace FlaxEditor
{
// Try path relative to the plugin project Content
iconPath = Path.Combine(assemblyDir, "../../../../../Content", assemblyName + ".Icon.flax");
- MessageBox.Show(StringUtils.NormalizePath(StringUtils.RemovePathRelativeParts(iconPath)));
if (!File.Exists(iconPath))
{
return null;
diff --git a/Source/Engine/Level/Actor.cs b/Source/Engine/Level/Actor.cs
index c3b13bece..7258f8514 100644
--- a/Source/Engine/Level/Actor.cs
+++ b/Source/Engine/Level/Actor.cs
@@ -60,7 +60,7 @@ namespace FlaxEngine
/// The flag(s) to check.
/// True if has flag(s) set, otherwise false.
[Unmanaged]
- [Tooltip("Returns true if object has given flag(s) set..")]
+ [Tooltip("Returns true if object has given flag(s) set.")]
public bool HasStaticFlag(StaticFlags flag)
{
return (StaticFlags & flag) == flag;
diff --git a/Source/Engine/Platform/Android/AndroidPlatformSettings.h b/Source/Engine/Platform/Android/AndroidPlatformSettings.h
index 0526849a9..15959bbc5 100644
--- a/Source/Engine/Platform/Android/AndroidPlatformSettings.h
+++ b/Source/Engine/Platform/Android/AndroidPlatformSettings.h
@@ -29,7 +29,7 @@ public:
///
/// Custom icon texture (asset id) to use for the application (overrides the default one).
///
- API_FIELD(Attributes="EditorOrder(1030), AssetReference(typeof(Texture)), EditorDisplay(\"Other\")")
+ API_FIELD(Attributes="EditorOrder(1030), CustomEditorAlias(\"FlaxEditor.CustomEditors.Editors.AssetRefEditor\"), AssetReference(typeof(Texture)), EditorDisplay(\"Other\")")
Guid OverrideIcon;
public:
diff --git a/Source/Engine/Profiler/Profiler.Build.cs b/Source/Engine/Profiler/Profiler.Build.cs
index 9599f8572..1c7a49429 100644
--- a/Source/Engine/Profiler/Profiler.Build.cs
+++ b/Source/Engine/Profiler/Profiler.Build.cs
@@ -31,7 +31,7 @@ public class Profiler : EngineModule
// Tracy profiling tools
switch (options.Platform.Target)
{
- case TargetPlatform.Android: // dlopen failed: cannot locate symbol `tracy::ScopedZone::~ScopedZone()` referenced by "libFlaxGame.so"
+ case TargetPlatform.Android:
case TargetPlatform.Linux:
case TargetPlatform.Windows:
options.PublicDependencies.Add("tracy");
diff --git a/Source/Engine/Scripting/Script.cpp b/Source/Engine/Scripting/Script.cpp
index 6c5b4e43f..d8ba7a3e4 100644
--- a/Source/Engine/Scripting/Script.cpp
+++ b/Source/Engine/Scripting/Script.cpp
@@ -2,7 +2,6 @@
#include "Script.h"
#include "Engine/Core/Log.h"
-#include "ManagedSerialization.h"
#if USE_EDITOR
#include "StdTypesContainer.h"
#include "ManagedCLR/MClass.h"