Fix missing GPU events when using shaders profiling/debugging or graphics dev tools are enabled
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@@ -224,6 +224,7 @@ void ProfilingTools::SetEnabled(bool enabled)
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{
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ProfilerCPU::Enabled = enabled;
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ProfilerGPU::Enabled = enabled;
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ProfilerGPU::EventsEnabled = enabled;
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NetworkInternal::EnableProfiling = enabled;
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}
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