**Refactor sRGB import option on textures** to actually handle image contents with gamma

This commit is contained in:
Wojtek Figat
2026-01-12 15:50:24 +01:00
parent 4b9fa0dcf5
commit b834dddb11
25 changed files with 196 additions and 54 deletions

View File

@@ -278,6 +278,11 @@ struct FLAXENGINE_API TextureEntry
/// </summary>
TypeHint Type;
/// <summary>
/// Hints that texture contents are in sRGB color format.
/// </summary>
bool sRGB = false;
/// <summary>
/// The texture asset identifier.
/// </summary>