Add "View Size" node for GUI materials
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@@ -5,6 +5,8 @@
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#include "Engine/Core/Math/Color.h"
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#include "Engine/Scripting/ScriptingType.h"
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#include "Engine/Core/Types/Span.h"
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#include "Engine/Core/Math/Vector2.h"
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#include "Engine/Core/Math/Matrix.h"
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struct SpriteHandle;
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struct TextLayoutOptions;
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@@ -44,6 +46,13 @@ DECLARE_SCRIPTING_TYPE_NO_SPAWN(Render2D);
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VertexSnapping = 1,
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};
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public:
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struct CustomData
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{
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Matrix ViewProjection;
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Float2 ViewSize;
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};
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public:
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/// <summary>
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