Refactor AnimGraph debug flows to use scripting API event
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@@ -828,10 +828,6 @@ private:
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public:
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#if USE_EDITOR
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// Custom event that is called every time the Anim Graph signal flows over the graph (including the data connections). Can be used to read and visualize the animation blending logic.
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static Delegate<Asset*, ScriptingObject*, uint32, uint32> DebugFlow;
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#endif
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/// <summary>
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/// Initializes the managed runtime calls.
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