Refactor AnimGraph debug flows to use scripting API event

This commit is contained in:
Wojtek Figat
2021-06-10 19:10:39 +02:00
parent 544cb1ff6d
commit b8ad4bdd2a
8 changed files with 32 additions and 71 deletions

View File

@@ -828,10 +828,6 @@ private:
public:
#if USE_EDITOR
// Custom event that is called every time the Anim Graph signal flows over the graph (including the data connections). Can be used to read and visualize the animation blending logic.
static Delegate<Asset*, ScriptingObject*, uint32, uint32> DebugFlow;
#endif
/// <summary>
/// Initializes the managed runtime calls.