Simplify and cleanup code

#2368
This commit is contained in:
Wojtek Figat
2024-06-11 12:53:47 +02:00
parent c2e1b92cce
commit b8c9130ae4
6 changed files with 84 additions and 78 deletions

View File

@@ -6,6 +6,7 @@
#include "Engine/Content/Content.h"
#include "Engine/Core/Cache.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/LogContext.h"
#include "Engine/Scripting/Scripting.h"
#include "Engine/Serialization/JsonTools.h"
#include "Engine/Serialization/ISerializeModifier.h"
@@ -247,6 +248,7 @@ void SceneObjectsFactory::Deserialize(Context& context, SceneObject* obj, ISeria
CHECK(obj);
#endif
ISerializeModifier* modifier = context.GetModifier();
LogContextScope logContext(obj->GetID());
// Check for prefab instance
Guid prefabObjectId;